Neonometry
Just playing around with some shapes from the DesignKolding project. I wanted to see what they looked like all texturized like this. I also tried adding a little glow to the shapes for some of that good ol’ neon action.
Just playing around with some shapes from the DesignKolding project. I wanted to see what they looked like all texturized like this. I also tried adding a little glow to the shapes for some of that good ol’ neon action.
Well, not quite unknown actually. I’m on the island Fanø positioned on the west coast of southern Denmark. Today I walked along the beach with my point and shoot camera, and took various pictures of snow covered sand. The images above have been processed in Photoshop using curves, black and white conversion and a simple invert. To me, the end result looks like something out of a sci-fi movie or images from a NASA satelite, hence the title. Who would’ve thought that outer space was actually here on earth?
Even more experiments. This time I tried adding more lines (and of various thickness) to see how that would affect the shape as a whole. I kind of like the “fade out” effect it produces when you keep lowering the thickness of the adjacent line. Well, I gotta go to bed now. I agreed with Anders that we meet at the office at 07:00 tomorrow, so yeah… Did somebody say coffee?
I’ve always loved light leaks and bokeh effects in photos, so I decided to try and digitally recreate these effects. I opened up some images from Flickr for inspiration and then using Photoshop I tried to replicate the effects. I’ve used a combination of custom made radial gradients together with the Screen and Lighten blending modes and various leves of opacity of each bokeh/circle layer. The challenging part was to make the circles blend into the image itself. I discovered that by creating various color glows behind the circles, they would blend more into the objects behind them (of course depending on which colors you’re using). I’m pretty satisfied with the result.